Homeworld Cataclysm Review (Emergence)
. In the last video I talked about how great Homeworld is. The story is wonderful, its full of atmosphere and just downright fun to play.. However, there was another game that I only made brief mention of thats, because Cataclysm deserved its own video and its hard to fit into the other one.. For starters, at the time of this video, its actually not part of the Remastered Collection., There are some mods that sort of get the new ships in, but no this is still a standalone game., So gently kiss the nice new visuals goodbye were back in 2000.. It also wasnt made by Relic, like 1 and 2 were, but instead by Barking Dog Studios., They later went on to develop, Bully before being absorbed into the greater Rockstar empire, so theres a strange path there. But for our purposes the canon of Cataclysm was always kind of questionable.. At the time the executive producer for 2 said the events had occurred, but just werent mentioned.. Now, knowing the events of Cataclysm does make some aspects of 2 very questionable, but thats for later. Gearbox is the current holder of the franchise. A few years back, its chief creative officer called Cataclysm, not exactly canon, because once again it doesnt neatly line up with 2.. I did go to the source on this and, yes, the studio considers Cataclysm to be fully canon.. So 2 is now even messier than I thought.. I mean Oh well.. You could buy the game for a while.
, Then Blizzard higher ups did what they do best putting theirhands where they shouldnt and they got the wordCataclysm trademarked.. No one could buy it for years until GOG re released it as Homeworld Emergence., Its the exact same game, and if you really want to you, can strip the coat of paint off the menu. Itll run fine on modern machines. But this is an adjustment coming from the remasters. Theres. No special fan patch you need. This is it. Now, allegedly Gearbox did want to remaster this game as well, but the source code has been lost.. That would make the process difficult since Cataclysm does have some strange new mechanics in it. 2s engine had difficulties, comprehending single ships and formations. Cataclysm has ships that fusion dance into bigger ones.. This would be a lot of work and for a game. Thats already a lesser known title and in a very small pond. I can get that, but man, even as is this game, is so worth talking about.. So all of that said lets see where things picked up after the first game. NARRATOR, The war for Hiigara has left the galaxy in turmoil.. The past 15 years have seen the birth of new possibilities and the festering of old grudges. The once dominant Taiidan Empire, has fractured under the strain of civil war.. The new Taiidani Republic tries to hold the old territories together, while forces loyal to the old emperor lurk in the new bandit kingdoms, waiting for their chance to strike back.
. The mythical search forHiigara is over, but now reality is setting in.. The burning of Kharak brought everybody together, but like any great tragedy, this was only temporary.. The Kushan mothership, the most gameplay important and iconic thing of the first game is now parked in orbit acting as a shipyard.. The now Hiigaran people are desperately trying to establish themselves.. Many of the old desert clans were destroyed outright or merged into bigger ones.. If you read the first Homeworld manual, these are the Kiiths that were mentioned. There. Only a select few powerful parties are calling the shots, as things usually go. Theres, a lot of border securing to be done with the Taiidani remnant, the raiders, and god knows what else. Its that third, one thats going to be key in Cataclysm. NARRATOR, The war For homeworld isover now, but the galaxy remains a dangerous place.. We open up to a Hiigaran fleet, fighting off a Taiidan incursion and the Taiidan are winning. So the Hiigarans need a commander like you., But the mothership has been turned into a shipyard, so youre not going to have that.. What is your big cool ship? Now? Captain Attention Carrier Veer Rak. This is Kiith Somtaaw mining vessel, Kuun Lan.. We have arrived in Sector 112 and request targeting data.. This is your new mother ship, a mining barge., A Kiith Somtaaw mining barge. Theyre mentioned in the Homeworld 1 manual, a single time by name only.. They were once a religious Kiith turned into a mining one.
. Even before the burning, they were greatly insignificant. By the time of Cataclysm, they were almost absorbed into a larger clan.. The Kuun Lan command ship, and mostly everything else they have is boxy and awkward.. If Hiigara makes a new technology, these guys are basically last in line for it.. Your first mission is saving a Kiith fleet from being wiped out by the Taiidan remnant.. The Kuun Lan does have a capability to make some warships for security reasons, but its enough to swing the battle in their favor.. This could be Kiith Somtaaws, first step in getting more respect. VEER. Rak Nabaal would like to thank our brothers and sisters, fromKiith, Manaan, Sjet and Kaalel for their aid in battle.. Oh, you thought you were getting thanked. Your people are dirty miners. you. Its amazing.. This keeps the spirit of Homeworlds unknown universe. Intact. Youre not important enough to know the greater things at play., The crew of a lower caste mining vessel understands galactic politics just slightly better than you do here. Their first few missions are just them acting as support ships for a larger battle going on.. They even end up having to jettison their ore container to make room for combat modules.. They are a last second expendable addition to the effort. During a fight with Turanic Raiders. They pick up an emergency distress beacon. Its some kind of derelict object and the Turanic Raiders are trying to grab it too, and you just barely beat them out in getting it.
. It is a strange object, so when the battle is over, the Kuun Lan decides to call home.. Captain Honored greetings, Somtaaw Kiith Sa.. Did you receiveour data regarding the anomalous artifact KIITH SA We have. Our researchers agree the signal and design matches. Nothing currently used by known galactic races.. Where is the pod now OhIm sure the Somtaaw leadership will also have your best interests at heart. They havenothing to prove. CAPTAIN. We have brought it aboard now and are securing it in the main hangar bay.. What should we do with it Were? Just a mining vessel. Were not equipped to study anything likethis. KIITH SA. We are transmitting design specs so that your manufacturing unit can construct a science module.. Captain Excuse me Kiith Sa, but would it not be easier to seek help from another Kiith? We are still within hailing range of the Nabaal command carrier. Surely they would have the staff to KIITH SA No. A find likethis could lead to alien technology that surpasses anything used by the other Kiiths. Somtaaw needsthis advantage.. Even your own people are willing to guinea pig you.. This is beyond being in the uncool table at school.. This is like having the anime club actively giving you swirlies, sometimes too.. You do go through with their plan and learn that the beacon is over a million years old.. The Progenitors that Homeworld 2 makes a big deal about were only about 10000 years old, so this device is unfathomably ancient to anyone.
, Deeper research of the device proves to be a problem. CAPTAIN Research module. This is the bridge. Weve got power fluctuations in your area and the hangar bay.. Are you running any tests? Research? Not that I know of bridge, let let me check. distant screaming CAPTAIN. What was that Whats going on down there Fluctuations spreading to lower engine module. RESEARCH? Uh dont know. Give me a second.. We were examining surface material from CAPTAIN. What is going on Now. Weve got biohazard warnings going off across the lower decks. What have you done? Research Something is loose. Its Its killing. Us Youve got tosave the rest of the ship. Jettison the lower deck CAPTAIN, Kharak, forgive us bridge to all stations, emergency jettison protocols engaged RESEARCHCUT US LOOSE screaming. Your mission is dealing with whatever the hellthat is.. Okay lets talk, visuals.. The thing is, we are living in a post, remaster world., My eyeshave already been spoiled. So compared to that yeah it looks terrible.. I mean these ships are moving at a PowerPoint framerate, so Im gon na skip the obvious and just focus on the art style.. When it comes to spacecraft, the Somtaaw are vastly different than the ones from Kharak. Theyre, mainly beefy boxy ships that have none of the sleekness youve seen before.. These are industrial vessels like freighters or construction craft that have just been repurposed for war.. What used to be a tug for massive orbital loads is now actively ramming the enemy.
. Your deep space cargo haulers are now acting as carriers. The ones that dont fit. This mould can be down right, bizarre, looking or resemble the Taiidan or the Bentusi. Thats, because it is their technology. Without real Hiigaran support. The Somtaaw have had to purchase store brand replacements.. Their game plan is a kitchen sink fleet doctrine.. We cant afford a gun frigate, but we did find this weird design that lets our ship look like an asteroid, But you know that hologram emitter takes a lot of power. We cant fit weapons on there too, so its going to be a one way, trip. Its like having an army of nothing but Caterpillar construction vehicles and Soviet World War, 2 era tanks. Its stupid and incredibly desperate. But there is a rule of cool to it. Its a thrift store fleet that will have to save the universe, and sometimes you do find some helpful surprises.. Now, besides all the ships, you have your space backdrops.. Looking at this out of context, it just looks like a spaceship fight, but Cataclysm goes an extra mile in trying to generate THE TERROR OF SPACE. In a way I havent seen other games do often. The fact its an RTS game has a lot to do with that. Dont get me wrong, Im, not saying its Silent Hill or that youll be lying in bed crying and because of it, but the sound and Visuals come together to build this atmosphere of dread.
Golden Karan CAPTAIN With the Clee Sanand, their science team lost. My engineers are, are now analyzing the subversion entity. We have codenamed the Beast.. The Beast seems to infect us with this particle beam that layers the target with techno organic robots.. Once these entities make contact with a compatible surface, they begin to absorb material and infiltrate the target structure. When they make contact with organic matter. They use the mass to form a neural control network that Then takes control of the ship.. Each Beast cell functions like a a biomechanical virus. Itscapable of using and subverting living cells in much the same way that it it subverts and uses non organic technology. That professional demeanor is still there in the voice. Acting buteveryone is terrified of the Beast., Its reinforced to you constantly and combined with the music. You really feel how tiny your ship is against the void. CONVOY. This is Republican convoy. Dx307.. We are under attack by unknown missiles.. We have lost our escort andare unarmed, please assist., We are carrying thousands of colonists. Someone help us, Please help us, Even the background. Being a smear can contribute to how unsettling things look.. The early campaign frequently has these flashes of distant lightning., Its a tiny hint of the absolute shitstorm youre in for.. The sensors menu is virtually unchanged from the first game, but now theres a new kind of menace to it. What the hell could be out there. There are games that take advantage of that aspect, a lot stronger now, but man.
It seems that some of the strongest horror in games can come from games that arent labeled as that. When you have a spaceship strategy game its hard to directly show the horror. So instead you have these threatening maps with tense music.. You see the threat on a more personal level in cut scenes, but still shrouded in darkness.. Then you have a game known for its professionals under stress voice, acting absolutely losing their CAPTAIN. Stand by Group 4. screaming CONVOY. We have hull breaches across all decks. Somethings come aboard, Help us HELP. Uusssss Homeworld has always had strong, immersive radio chatter and now its being used against you.. Your thoughts on command are sometimes interrupted by people being melted by something you dont fully understand. chorus of screams, Yeah back to building collectors. Wait a minute. Is that Enmity? Oh, my god., The remaster for Homeworld 2 does have some incredible backdrops.. The game tries to look like some kind of apocalypse too, and I think it succeeds in that.. The issue is as much as I did like those visuals. The threat was always vague. That contributes to why it felt so hollow.. I love Makkans character design, but up until the very end, I had no clue what he was up. To. Its the end times for some reason., When the bottom of the Kuun Lan appears to start bleeding and then gets careenedoff into space. While you hear everyone screaming that establishes a threatening tone way better than even the most ancient of prophecies.
, The Beast is a nanomachine virus that breaks down its crew into nerve endings to control, spaceships and thats the most basic way I can put it. Rather than finding A thing to find a thing to do something: the threat is established. Early on. Cataclysms campaign is trying to find practical solutions to fight the Beast.. This thing looks extremely dangerous, but were mainly just mechanical engineers. Our next step should be to try and contact biologists or other experts to try and get a better grasp on it.. You see this happening and go yeah. This does make sense. The Beast stays mysterious, but its also threatening, because you know what it does. Itll mosey around the universe, assimilating life and machinery for reasons unknown. Its a gruesome struggle but youre taking the fight.. Who knows what could have happened if the raiders were the ones to unleash it. Its a great sci fi horror story on its own, but its also an excellent Homeworld sequel.. It plays off of the first game while keeping a lot of the same themes. Ill. Save all that for the spoilers section, since I do want to talk about the gameplay changes a bit. Compared to the original. I find it a lot smoother to play. Now. Things the remaster lets you take for granted like actually being able to attack ships through the sensors menu werent available until Cataclysm.. There were better time, speed up and slow down abilities and things like quick dock were actually added in Cataclysm and not Homeworld2.
, Except its way better here, because its a choice., It removes tedium in some missions, but in others an enemy deathball might be heading your way.. You can try to let everyone make it, but if the Beast is looking to pile drive you the emergency jump option might be the only way out.. This is a rough decision, because every ship counts now more than ever. 2 having collectors acting as resource harvesters, repair, ships and salvagers was something that Cataclysm started, but its like that here, because its a much more scaled down, game. Theres a lot to reinforce this. In Another series first units now have veterancy the more ass. They kick, the bigger their foot gets. The stat improvements make it worth keeping ships alive even over just the resource cost.. Then you have all your new ship upgrades. Available. Some craft can apply these on their own, but others might have to dock up if they werent built with them. Fuel was gone at this point, but abilities were made more prominent.. You can manually order fighters to shoot off a missile salvo, but theyll have to re dock to resupply them.. You have a much smaller fleet roster.. You have strange additions like microship drones that can attach to larger enemy craft and wreak havoc. Youre, using deception, combining fighters into corvettes and then separating them back. Out., The kitchen sink fleet angle extends into actually playing the game. You dont get big brawler ships until later, and not very many.
, Just to emphasize the importance of each individual ship. Each class now has its own voice actor., Besides just adding more flavor and variety to the game. This feeds you more information. When you start hearing the Modern Warfare lobby screams over the radio., You can tell both what ship class it is and how theyre doing. It makes 2 dropping this aspect, especially weird, considering how much they built off of Cataclysm. Having ship modules that could be destroyed or Damaged was kind of added here, but 2 would refine this idea to a degree that it feels completely different.. They might have wanted to build off more but 2 had a rough development.. In Cataclysms case, it was just supposed to be an expansion pack. It ended up that everything looked so strong and promising that it was released as a standalone game.. That seemed like the right call with just how differently it plays.. The one thing I dont like is just how much more of a process capturing enemy ships is. Using your harvesters, for it feels awkward and its a longer ordeal.. At the same time, I get it because on higher difficulties, especially captured enemy ships can do a lot better than your base stuff.. These are ships made for fighting compared to whatever the hell is happening. Here., I dont have anything to add in the gameplay front that I havent said before, so that just leaves the story.. Well, once again, Cataclysm came with a gigantic manual.
. It even expands in the lore behind the ships and that darker tone continues., For example, when the frozen colonists got to Hiigara a huge portion of them committed suicide, since they had lost everything at Kharak.. Some of these sleepers crew, the self destructing mimic, ships. Theyve already given up, hope and feel like they have nothing to lose being made into a weapon., Pretty ing grim.. You never need to read the manual to understand the story, but it does help. You understand the depths of just how bad things are. Theres a lot of details I want to get into here. So if you dont want spoilers go to here. Okay, when we left off the Beast, had awoken. BEAST: Weeeeee liiiiiive. Theres, one group thats got ta, know more. BENTUSI It hasbeen forbidden to possess this information for some time. But after your intervention on our behalf, we feel compelled to share it with you.. The Bentusi have always been the wise mentor. As a refresheror for those who will never play it, which is very sad. The Bentusi reveal the truth of your people. Thousands of years ago. The Hiigarans were a massively powerful galactic empire.. Their actions were so brutal that when they did lose a war, their enemies called for their race to be completely exterminated.. Not every race agreed on this, so a compromise was made.. The Hiigarans would be crammedaboard sublight transports and sent to the fringe of the galaxy.. If they found a wasteland planet to settle there, then good for them and if not tough The journey took centuries and those who survived were basically feral.
When they did reach Kharak. They had to restart as a brand new civilization.. So when the mothership emerged and the Taiidani honey barbecued the planet, there was a huge outcry., No one hated the Hiigarans more than the Taiidani, but none of them were actually alive to witness the atrocities.. The Bentusi, who are bound inside their spacecraft, do live that long.. They personally suffered from the Hiigarans actions., Even after everything they move to forgive.. They recognize that a race of people isnt inherently evil and that maybe confining them to generations of prison, followed by generations of a desert hellscape followed by obliterating them the second. They try to step off. It was a step too far.. They made a case for the Kushan people and have a long term perspective and wisdom that no one else, has. Theyre the best and most trustworthy friend you have in the universe. So, of course, you go to them to ask about the Beast. Theyre already being attacked when you get there, but theyve got it under control.. Captain Attention, Bentusi trading station., You are not being attacked by normal pirate vessels.. Do not let them get close BENTUSI. It does not matter what they are. Only the man would attack the Unbound.. Hostile ships will be regrettably, destroyed. Hes right too., Like theyre wiping the floor with them., Then oneof, the larger ships gets close. BENTUSI A presence.. We sense its hunger., Not infant race., Not Unbound.. Something other.
Something older. Something from Outside: KING WILLIE, The other side MIKE Whatre you talking about BENTUSI It tears at us., Rewriting song., Devouring memory.. Turning our body against us Binding us. This cannot be. We will NOT be BOUND, Oh uh. What now All you can do is escort an allied carrier out of the situation.. You cant begin to think of a long term plan now, because holding off the Beast is such a task., Just the act of being too close to them leads to disaster. Getting the carrier to safety is a journey in itself. Traveling through a hostile dust cloud filled with Taiidan Empire remnants., You do pull it off and the carrier does thank you, but there is some disrespect buried in there.. You protected them on the way out, but they tell you to find somewhere safe and well get the warrior Kiith to come, handle it.. It may look polite, but its a buried. Insult.. The Kuun Lan doesnt confront that trying to dig out a buried diss just makes you look dirty.. Luckily, the science team who wasnt involved in the dust bowl shootout has learned a bit more.. The original beacon came from an alien vessel, known as the Ragnarok.. I mean the Naggarok.. They were exploring the universe a million years ago, when they too ran across the Beast. When they realized what it was. They tried to cut off their communications and kill everything else that might let the Beast out of the ship, but that triggered an automatic distress beacon to be launched, which is what the Kuun Lan found.
. As for the Naggarok, it may be dead in the water, but it could be out there still. Thats, the next logical thing to look for.. You do get sidetracked by the chaos. This thing is unleashing.. The TaiidaniRepublic, which are also Hiigaran allies, are also dealing with the threat, but theyve been calling it an imperialist, bioweapon. Republican intel knew it was present at an Imperial weapons lab, but did not know it was not a Taiidani invention.. All of your battles are about buying time.. You could be a distraction for the sake of moving spies around or just trying to hold off the Beast. A little bit longer. Its an oppressive campaign. It seems, like you, can never catch a break.. You eventually find an ancient ship cannon inside of a debris. Field. Could be a Progenitor one or one from the old Hiigaran wars.. You research it and attach it to the command ship, while mastering energy weapons. Things are looking up and then an enemy Taiidani fleet warps in. Kicked back down., But then the allied carrier returns as promised and its like, thank god. Finally, a break. CAAL SHTO. This is the Caal Shto.. We have arrivEd with rein forcementsss from Hiigara, come to us. Ohhhh. Damn it. Also remember when the Kuun Lan ejected the bottom part ofthe ship Thats alive now and growing. BEAST Weeee want beeeeacon brain. The newly installed siege cannon is done just in time.. It has to be awkwardly aimed manually, but I do land a perfect hit.
. The mystical cannonof, the ancient ones doesnt do to them.. I have to launch an emergency jump and many are left behind.. At this rate, the Somtaaw might not have enough members for a chorus.. Maybe the cannon could be modified to work. If we had an older Beast sample, but thats back to finding the Naggarok, but youre still getting sidetracked, trying to save others from being devoured., The Beast is showing up with all kinds of different ships now showing how far its reach has already gotten.. The fighting is kept relentless and the struggle feels more and more futile. Its made more and more clear how dire the situation is. Even when you get the information to find the Naggarok, it seems like its already too late.. This all makes Blizzard trademarking cataclysm even more annoying., Its the perfect title for this.. This is all very abridged down, but the moment to moment fighting really drills this into you.. Everyone is being eaten and theres no big unity against it.. You find the Naggarok just when things couldnt seem worse. RECON. This is Recon214 to command. I have target in visual range. Kiiths blood, its massive, The Imperials are all over it. What are they doing? I dont believe it theyre repairing the drives. Not only are the Imperials not helping theyre fixing the death ship., Everyone skips fear into just shock at how stupid this is. RECON. I dont believe it theyre repairing the drives Its like, of course the scout is laughing.
. This is insane. Whatare you doing over. There CAPTAIN Come in Taiidan flagship.. What are you doing? You cant release that ship on the galaxy. Do you know what youre about to do THE BEAST? Yessssss they know. For a million years we have been trapped in this ship. Listening to electromagnetic chatter, of your tiny selfworlds. For their help, the Beast will give the Taiidan Empire half the galaxy.. When this first happened. I didnt know how to feel about it.. I was already iffy at the Beast actually talking, but this deal seems remarkably stupid and one sided.. They do address how obvious this is. CAPTAIN Thats madness. What happens when you finish devouring your half of the galaxy irrelevant BEAST Irrelevant? How many thousands of your flickering lifespans will that take Join us or be destroyed. Sure our descendants might be horribly devoured, but at least well be comfortable. Ally with the Beast and its a pretty sweet ride up until that point. Its even more frustrating later, when the Somtaaw directly confront them on this. CAPTAIN. How can you be helping this thing IMPERIAL? What choice do we have Hiigaran Your mad quest shattered? Our Imperial Sphere. took the life of our immortal, emperor. Whatever we have been driven to now. Is your fault. You Helping? The Beast? Is the empires final you to the galaxy, but they wont own up to it.. You do retrieve a sample, but the Naggarok escapes., The siege cannon might be Bentusi, so maybe there are more out there.
. The good news is that there are and the bad is, that theyre escaping the galaxy. Things are so bad that the Bentusi are entirely peacing out of the situation.. They are completely terrified to the point. The fleet decides to destroy their escape route in hopes of convincing them. BENTUSI, Cease your attacks or be destroyed.. Do you notunderstand what has happened? We will not be bound. You dont need their warning and they meant it.. The Bentusi attack you and they rip your fleet. Apart. All the resources, all the veteran ships they melt right through them. Theyre doing this to people who came to them for help. CAPTAIN You helped usto win our homeworld. You cannot run away now. BENTUSI. We aided the Sjet persona who was newly Unbound.. You are not Sjet. Your bound bodies and flicker lives make you blind to reality, and now we will all pay for your blindness, Its an unwinnable battle., You dont activate an ancient super weapon to stop them. Instead, the captain convinces them. BENTUSI. You seek to trap us in a diseased galaxy.. This cannot be. Desist and we will allow you to leave.. We regret the loss of your memory. CAPTAIN Regret. We regret the loss of the whole sand. Cursed, galaxy, Stop, murdering us and help us kill the Beast BENTUSI. The devourer cannot be stopped, we must flee, or even memory will die.. We will not be bo CAPTAIN. Yes, yes, you will not be bound whatever that means.
. Well, guess what We wont, let you go It doesnt matter how we die. One ancient monster is as good as another. BENTUSI. We are not monsters.. Captain Arent, you Lookaround, Look what youve done to our fleet All because we dared to get in your way.. Look at yourselves the aloof the mighty Bentusi Slaughtering the people who asked for your help. Youre, WORSE than the Beast At least the Beast doesnt PRETEND TO BE RIGHTEOUS BENTUSI. We fear For the first time in countless orbits, we fear. CAPTAIN Join the Kiith. Were not blind, just scared. As scared as you.. Now are you going to help us or are we gon na, have to ram this mining ship down the throat of the first station that approaches BENTUSI? That will not be necessary.? We see our own madnessreflected in yours.. We will do what we can to help.. This scene will never be as famous as Kharak is burning, but its my favorite in the series.. You got to see the Bentusi get physically overpowered, but its a lot more seeing them be so afraid that they lose their way.. Homeworld is all about going home and returning to where you belong. Cataclysm seems like its the opposite.. This is about the danger of not being able to confront change.. The Taiidan Empire want the glory days back, even if that means being buddy buddy with sentient cancer. But you know from Homeworld that the empire was a terrible, corrupt, place.
The glory days, werent so glorious. Unless you were on the top of a pile of misery., The Bentusi are wise and powerful, but as a race, they havent felt actually threatened in thousands of years. Rather than face the challenge. Their first instinct is to run away.. They were smug when the Beast first showed up, but that evaporated faster than their ship did.. To their credit, it would be a pretty horrible fate., Because theyre so integrated with their ships, the Beast wouldnt kill them on contact. Instead, theyd be trapped inside their own bodies. Virtually being tortured for all of eternity, while their ship drifts throughout the universe., Its gruesome enough that you can at least understand their fear., They do figure out that they shouldnt run away being comfortable with power, made them shy away from new challenges.. Even the Beast is just an endless stagnant thing, its the same as it was a million years ago and will do nothing but consume until the stars burn out.. The most impactful force in the war and in the story is the group on the very bottom of the bottom of the ladder.. The Somtaaw go through absolute hell and sacrifice a lot, but by rising to the occasion they have been improving.. Even though no one asked or even wanted them, to. Homeworld has these big grand moments. The one in Cataclysm is pretty easy to miss.. Whenever you start a mission, you hear somethinglike this. CAPTAIN Understood tactical.
Attention Carrier Veer Rak. This is Kiith Somtaaw mining, vessel, Kuun Lan.. Captain Attention Kiith Manaan fleet.: This is the Somtaaw miningvessel Kuun Lan.. Please come in. When the Bentusi fix upthe cannon and you warp in to face the Naggarok. You hear this. Instead, CAPTAIN Try to hold on Republican fleet.. This is the Kiith Somtaaw Warship, Kuun, Lan. Theyre, a proper warship now and they earned it.. The final mission has you linking up with the Taiidan Republic to use their new super weapon against the Beasts mothership.. However, the campaign is keeping up its theme of burning lit cigarettes on your arm. Kojimas nanomachines have already captured the super weapon. The Republic fleet is in shambles, the Naggarok is already there and constant reinforcements are coming from the Beast and the Taiidan Empire.. This can be a brutal final mission., Even catching the Naggaroks, a trial, since it has some kind of Jimmy Neutron, bull, frictionless, drive.. It can outrun your fastest craft and sometimes itll straight up devour a unit off the map. screaming. It is an endurance of a final battle until finally, finally, you catch a break.. If you make it through enough objectives, the Bentusi show up and transmit you a schematic for one of their fighters.. They are absurdly powerful and with them you can send the Naggarok to Hel. screaming, With their momentum, significantly slowed. The other Beast. Ships are hunted down and destroyed. A kind of vaccine for the infection is developed and, while some pockets remain, the Beast never really threatens the universe.
Again., The Kiith Somtaaw are no longer known as the mining clan.. They gain a huge amount of respect on Hiigara and now their clan is known as the beastslayers.. After all, youve been through its an incredibly satisfying ending.. It really is a great game, even with the graphics blown away by the remaster, the audio pretty compressed and crunchy, but the campaign stands up as an amazing Homeworld sequel.. You can even try skirmish if you want to play as the Beast.. This is about where I would end things, but Ive got ta talk about Homeworld 2. Cataclysm shows how different things can be, while still being a Homeworld game.. I mean you see the captain of the Kuun Lan go through an arc., Again hes more representing his people, but hes the strongest character in the series so far.. I talked about this before, but Karan Sjetisnt much of a character by herself.. You do get glimpses of what shes about she allowed herself to be entombed inside the mothership.. They make a point of saying shes, the last to step on the homeworld. Shes, clearly selfless and heroic, and you can assume shes a good person.. The thing is her arc is basically done. She got everyone. Home. Shes, a hero until 2 drags her back out to put her inside of mothership 2.. If you played Cataclysm before 2, its way more disappointing. Cataclysm has shown that its such a rich universe. So you can play all kinds of stories in it.
Hell Id be okay playing as a Taiidani or a Vaygr, or something brand new.. Instead, 2 set up the Age of Sjet.. This seems to have seeped into the franchise itself.. I havent talked about Deserts of Kharak. Yet but it stars one of Karans ancestors.. What little has been shown about? Homeworld 3 is centered around Karan once again., I guess after 2s ending you cant really ignore her.. I guess Im hoping they do something interesting with her.. Her being the means to an end. Was how she worked in Homeworld, but its hard to get away with that now that shes, like this linchpin for the series., Do something with her or else Ill wish. I was playing a new nobody., Who knows maybe shes the new galactic tyrant. Now playing an underdog against her could be interesting.. Cataclysm has a great story, but all the advances the Somtaaw made the Beast everything its not around, not for Homeworld 2. Theres. Only a single Bentusi ship left for some reason and the Somtaaw are mentioned being against poking around in ancient ruins.. Any interesting follow up has to make way for the prophecy.. The gameplay is fun, but the story is so disjointed that Cataclysm still feels like the real Homeworld 2.. So if you like the original, I would highly recommend Homeworld Emergence.. I actually tried to get a sale for it, but I havent heard back so it might be in the pinned comment. It might not.
Its not nearly as shiny and desired as the remasters. So if it does go on sale, you still might want to pick it up.. It might not ever get the remaster treatment, but boy. Is it deserving of it. Thats it for now. Next time, Warhammer returns.? What do I think about the EVE Online x Doctor Who crossover Desperate. Your turn. Thoughts on the Fromsoft Armored Core leak? I havent looked intoit, but Id be happy to see more Armored. Core. Ill also be ready for a lot of annoying Its Dark Souls but Robots, thumbnails., Halo, Wars: 1. 2, when Bonustears for Halogen. There will be a Halo thing thisyear on the channel.. I was very sad about HaloGen and I dont know if thatll heal. Its a real shame: theres no build floating around.. Is there a game? I, like that, the general audience hates – or vice versa – I would think most recently – would be Cyberpunk. Therip down of it has been absolutely fair, its still a mess in a lot of ways, but there is a lot I like about it.. There wont be a video on it for quite a while.. Will I return to Eastern Europe for The Void I dont know when, but it is inevitable at this point. Whats, the worst purchase Ive made that Icant let go of Oh man. This is a hard one.. Um Ive bought bad games like Aliens Colonial Marines, but had fun with them.
. I cant remember a brand new game. I bought full priced and hated. Im careful about it now and as a kid I didnt get anything over like 10 bucks., Oh Empire Earth, 3. Thats. The one. In general, though I once bought a really shitty pressure cooker that almost killed me. That might count, but I didnt spend a ton on it. College days were deadly.