Chris is dealing with some real life stuff and tyler’s on a long vacation without access to a pc. Chris was thankfully able to tackle a few games, but it’s, mostly gon na, be just you and me here for this one. Is there such a thing as too much austin? Absolutely – and this is it with that out of the way let’s dive into the humble choice, july 2021, bundle Music, this month’s, humble original, is creator crate. The steam page for this game describes it as an action roguelike. But if that usually scares you off, don’t worry the default mode of this game has checkpoints and if you die, you don’t go all the way back to the beginning, unless you enable permadeath mode which you have to unlock by getting far enough into the game, you Play as a robot that can grab and consume objects to gain matter and learn blueprints, you can store three blueprints at a time and use matter. You’Ve consumed to recreate objects from those blueprints, a lot of items, at least in the time i spent were pretty useless outside of being flingable at enemies or blocking bullets. But some items were pretty useful. Like this gun, you can also use matter to heal yourself by holding crouch and pressing the jump button. This seemed like an odd choice, but i have to say there was never a time when i accidentally healed myself, while trying to do something else.
The game takes place on a circular space station with gravity changing the closer you get to the center it’s, a pretty inoffensive game, the mechanics all work properly and death isn’t super punishing in the default mode, though it can come surprisingly easy. An enemy pinned me against the wall and i quickly learned that there are no invincibility frames in this game, so i went from full health to dead in a flash. The game supports a controller, but strongly suggests that you use a keyboard mouse. I see why, as you often need to aim quickly but there’s a lot of platforming in this game and the floaty jumps felt a little too slippery for me using wasd and the space bar instead of a joystick buttons. While the consumption and creation idea is interesting and easy to use, i wish they were more useful and interesting ways, and maybe there are more interesting items that show up later, but i found little reason to carry anything other than a gun in the time that i Spent with it so far, i mentioned earlier that i was getting information from this game’s steam page and that’s because, as usual humble has absolutely no information about this game. On the humble choice website, not even screenshots, i will say – and maybe this was already there before – and i just didn’t notice it. But if you click on the game after you’ve already purchased the bundle and then scroll to the bottom of your downloads, page to find it in the extras section, it has a link to the developer website where you can learn more about it, it’s a step, but Humble come on, y’all are paying for these originals and you aren’t doing yourselves or the developers any favors by actively not marketing these games.
Adam or ancient domains of mystery is a traditional roguelike, originally released in 1994 for linux. Shortly after it made its way to the amiga, followed by dawson windows, it was in active development, getting updates all the way until 2002, at which point core development stopped until it got a kickstarter campaign to bring the project back to life. The game’s gotten significant updates, including full graphics and sound. The game originally only used ascii art to remain true to older roguelike games, it’s fascinating, to see how a game started in 1994 that paid homage to games from the 70s and 80s has progressed into the modern era of the 2020s. Well, let me start this off by saying that when i say this is a traditional roguelike, i mean it top down turn based randomly generated maps, perma death and brutal difficulty with nothing to carry over between runs, but your own knowledge that you’ve, hopefully learned from your Mistakes, for example, you can eat the bodies of your enemies and are encouraged to do so. However, different enemies have different effects on you, some good and some bad. These effects do not change play through to play through. So if you eat a monster that poisons you, you’ll, hopefully remember not to eat that monster next time, and while the core game does not hold your hand, there is thankfully, a tutorial mode that gives you a pre made character and shows you the ropes pretty. Well, it even went out of its way to let me know when i entered a new dungeon that i would likely die if i continued exploring it.
So i took the advice and left it’s a solid tutorial that doesn’t slam you with too much rating at once and teaches you helpful shortcuts and strategies. The game is definitely not for me, but i really do appreciate how much care was put into helping newbies into the game. That said, i did encounter some problems. The game world looks extremely small on my computer and it seems i’m, not the only one. I noticed some similar complaints from some steam reviews. My guess is that this is a resolution issue, but the game doesn’t allow you to change its resolution. The sound is also blaring, like i turned it way down and still was never able to get it to a point where it wasn’t peaking. This one may be a nitpick, but i found it odd that whenever i opened a menu it would switch from full art to an ascii style menu. You can change the art style of the game to ascii to make these match up, but i think it would be nice to also have full art menus. I also frequently found myself moving tiles instead of attacking when i was trying to click on enemies, but this may have been user error that i wasn’t noticing, due to the art being so small. There are also so many keyboard shortcuts, like the game, has to differentiate between capital letters for shortcuts one feature i really appreciated was the auto explore function which sends your hero quickly, moving around to unexplored parts of the map and stopping whenever there’s danger in sight again, Adam is absolutely not for me, but if you enjoy traditional roguelikes, it seems like you.
Can’T go wrong with this one. If you haven’t played a traditional roguelike but you’ve been curious about the genre. This one has a friendly enough tutorial that it may be a good place to start deadly days is: oh, my god, it’s a roguelite. What a month a burger factory is sending out infected burgers that are turning people into zombies. Your job is to go, destroy and loot all the burger joints to find out where the factory is and then stop the factory from making any more burgers you’ll be doing this with your crew of survivors. You don’t control them directly. You tell them where to go. Where to loot and where to shoot, you can equip them with weapons that you find set up perks that will benefit them as well as set yourself up with powers to intervene when they get into trouble, including air strikes, healing and a power, or two of your Choosing such as freezing all zombies in the area or temporarily, doubling survivor damage each day, you’ll choose a location to explore, aiming to find loot and, if possible, a burger joint you’ll want to move quickly as when day turns to night. The zombies get faster and stronger at the end of each day. Your survivors will each consume a unit of food, so you need to keep finding food supplies. You can also find extra survivors, but keep in mind that these will make for more mouths to feed at base.
You’Ll get a chance to change up your powers, perks and equipment, as well as to use scrap for upgrades and repairs and then it’s off to the next location. There’S not a lot of waiting around and each area goes pretty quick, so you won’t be stuck making tons of decisions a lot of the time when you die and you will die. Your score is tallied up to experience and you level up unlocking some new items. Powers and perks to find this isn’t generally the type of game i would choose to play, but i will say: it’s built well to be able to learn how to play quickly. I like the powers and getting to support my survivors with them. I really like the look of the game and the silly but good music it’s easy to control. The bass is laid out in a way, that’s easy to digest and i think overall it’s a well polished game it’s still not for me, as i just don’t, enjoy randomized resource looting games with permadeath, but hey there’s still a lot to appreciate here: Music, swine hd, Remaster is a remaster of the rts game, swine that was originally released in 2001., never heard of it well, neither had i it originally released to mixed reviews, but apparently had some passionate fans who helped out with the remaster. Alongside the original developers. The game features a war between rabbits and pigs, allowing you to play through a single player campaign or multiplayer matches as either side.
Despite being an rts, you don’t have a base to manage. You just pick your units and start the mission units can get hurt, run out of fuel and run out of ammo and if they do, you’ll need to get them over to the appropriate resource crate to fill them up. If they’re immobile, you’ll need to have a tow truck on hand to move that unit to the crate or the crate to that unit, that’s honestly, the most noteworthy thing i found about this game outside of that it’s a very dated rts game. It has overwhelmingly positive reviews on steam, but it seems most of the reviews are from people who played the original version and for those people i’m glad they have an updated version to play. If you’re one of the people out there, who has nostalgia for the 2001 rts game swine – well, it seems this game is really going to be amazing for you for everyone else. Well, unless you also have major nostalgia for old rts games in general, i don’t think you’re going to have a good time here. Music elderborn is a first person, hack and slash game with souls like elements. You’Ve got a sword. You can swing it for a regular attack or hold the attack button for a stronger hit. You can use it to block and you can cuck andron. Can i get a kick montage? Oh god, i love kicking people in this game.
Oh yeah, back to the game. I couldn’t tell you what the story is because i fell asleep during the opening cut scene, but you’re like a barbarian or something and you’re fighting monsters. You’Ll gain experience that you drop on death and, of course, you can go back to where you died to pick it up. There are fountains that serve as checkpoints to heal and allow you to spend your experience on attack, strength, speed or health. Put enough points into a stat and you can choose a new perk. There seem to be additional weapons that you can find that behave differently like this spear. I picked up. Combat works well and has a risk reward system pulled from bloodborne in which getting hit by an attack gives you a short period of time to regain the health you lost by attacking enemies. If you do find yourself low on health with no fountain around, you can use one of your healing charges which are restored every time. You rest at a fountain. This one looked a bit odd at first glance, but it’s quite fun. It’S supposed to be pretty short. Only clocking in at three to four hours, so it sounds like it won’t overstay its welcome i’m, looking forward to chucking some more enemies to some fantasy metal music in the near future. Music b. Simulator is an adventure game from varsav game studio and released in november of last year, b, simulator puts you in the fuzzy wings of a bee in central park or what’s supposed to be central park and you’re tasked with all the bee related activities.
You might expect gathering pollen flying around feeding from human food, laying around dancing fighting off enemies like wasps and dealing with the humans. Encroaching on your hive visually. The game looks nice it’s, not the highest quality or most detailed world, but it looks good enough when you’re flying around, even if some of the human and animal models are pretty basic, the music is also pleasant, if not memorable or remarkable in any way the voice Acting is well it’s there. I guess there’s a lot of questionable accents and terrible performances all throughout, but it’s got a level of charm to the whole experience as it’s, clear you’re not meant to be taking this game or the story very seriously. However, while the visuals and overall presentation are just okay, the gameplay is severely lacking in any kind of depth, nuance or variety most of the tasks you’ll be doing, involve you flying through rings superman 64 style. Collecting pollen fly through rings, trying to help a fellow bee that got drunk off a rotten apple fly through rings want to grab some legendary pollen from the flower. Lady at the zoo you guessed it fly through rings. Oh, yes, i said legendary pollen, because this game uses rpg style, loot breakdowns to describe the different types of pollen you can get from the various types of flowers. Activating your b vision lets. You see what level of rarity the flowers nearby are, and this whole thing is so stupid that i can barely contain my thinly veiled disinterest.
Are you already tired of flying through rings like? I am well good news, there’s other minigames to fill in the gaps of the gameplay, such as simon says, oh and there’s. Also this combat minigame, which is just pressing one of two buttons at the right time, with no difficulty to it whatsoever. Okay, i know this isn’t meant to be some big epic, mind, blowing game or anything. But oh my god. This game is just boring me almost literally, to death. Look, i love bees and i’m, a big supporter of bee conservation and, while i’m sure the creators of this game had the best of intentions bee simulator, just isn’t fun, to play if you’ve got a very young child at home. This might be a good game to let them mess around with for a while, but for everyone else. Your time is better spent doing literally anything else. Music kill it with fire, is a first person, spider, shooting game from developer casey donald games and released in august of last year. Kill it with fire. Has you entering a variety of stages, with one major goal in mind, kill as many spiders as you can find? You start out with just a clipboard that displays objectives as well as coming in handy as a spider squisher. You can throw just about any object from the environment to kill the spiders and, as you progress through the stages, you’ll start unlocking different equipment that you can use to take out the wall crawling menaces.
In my time with the game, i had found a makeshift flamethrower. C4, a vacuum cleaner, molotov cocktails and the absolute worst shotgun in video game history. During each stage, you’ll have other side objectives you can complete to unlock more rooms in the area as well as reveal more upgrades and equipment to use. However, one of my complaints with this game is that you have to go around each level and find pages with these objectives on them before you can complete them, it’s, not technically a major hassle or anything, but it is annoying to start a level and not have A clear idea of what you should be working on from the beginning, kill it with fire, has about 9 stages in total, and the weapons keep upping the ante in terms of ridiculousness. For those of you with arachnophobia you’ll be glad to know that there are a variety of options you could turn on to make the experience less terrifying for you. While i was initially having some fun with kill it with fire that fun very quickly started to fade. The game relies heavy on the meme factor of over the top response to a spider in your house. If you don’t think the idea of deploying heavy artillery to kill a small spider is absolutely hilarious. You’Ll probably get bored with this game fairly quickly, as i did it’s fun for a bit, but the actual gameplay is more frustrating than anything aiming weapons like guns is such a small target is an exercise in futility and with the aforementioned worst shotgun in gaming history.
Having almost zero spread to it, it’s more effective to just smash the spiders with a clipboard or set everything on fire and wait for them to die if the equipment and weapons were better designed for the kinds of targets, you’re hunting and were actually fun to use. This game might have been able to hold my tension for a bit longer as it stands. Kill it with fire is an incredibly mediocre meme of a game that i’m ready to completely forget about Music paradise. Killer is a very strange first person investigation game with a vaporwave aesthetic you play as lady love dies a so called investigation freak who has been exiled for 3 million days and called back to investigate a murder that only she can solve. The story is very out there and i couldn’t explain a lot of it. If i tried right now, but the gist is there’s been a murder, you need to solve it. The game has been described to me using a number of other games, and none of them really prepared me for my experience. The closest comparison i’ve found is that it’s a bit like phoenix wright except it’s, one big long, investigation in trial. I will also add that it’s much more free form than phoenix wright, you can freely walk around the whole island in 3d, rather than choosing a location from a menu and seeing predetermined scenes in each area. One of the main points of the game is that you can accuse anyone at any time of being the killer and call a hearing, but you’ll have to have the evidence to back up your accusation.
In the short time, i’ve spent i’ve already been absorbed into finding all sorts of secret areas. In a really small section of the map and i’m excited to see what else is hiding? All over exploration is encouraged as blood crystals, which are the game’s form of currency, are scattered all over in spots. Just off the beaten path and you’ll also want to find music tracks, because the soundtrack is excellent and also because you start off with access to three songs and you’ll want to get some variety sooner than later. I’M. A big sucker for vapor aesthetics and when i entered the opening area, i literally stopped and just looked all around taking in the sights. If you like, other investigation games and are down to explore a surreal world that won’t make a ton of sense to you. At least not at first or heck, if you just really like good jams and visuals, you can vibe to give paradise killer a try, Music nimbatus. The space drone constructor is well it’s right there in the title, isn’t it it’s a drone constructing game. If you play the game’s survival mode, you’ll be tasked with trying to limp your way across the galaxy in search of a warp drive for your busted ship. They’Ll stop at planets to take on missions and you’ll need to build drones to fit the mission at hand. Maybe you’ll just need mobility and maneuverability, or maybe you’ll need to bring some firepower and potentially you’ll need to be able to grab objects or resources.
You’Ll enter a build mode and you’ll have to make do with the parts that you have on hand. There are basic rules like objects, can’t overlap and some objects need. Other objects to function like thrusters need fuel tanks, but generally it’s, pretty casual thrusters don’t have to be directly connected to fuel tanks, for example playing in survival mode. The game auto assigned keystrokes to each thruster and gun that i attached to my ship, but i know from playing through the tutorials that there are times when you’ll need to do this yourself. Once you make it out of the opening area, you’ll be asked to pick a captain class which will determine which parts you have available to you for drone building. If you get to the advanced tutorials or choose to play, the programmer class you’ll get to use automation for your drones, and the programmer class specifically gets access to unlimited amounts of all parts, with the stipulation that they cannot directly control any part of their drones. With the keyboard, they must be fully automated. If you’re like me and you aren’t much of a tinkerer, i definitely recommend playing the tutorials, including the advanced ones. They’Re pretty helpful and you’ll learn some good principles for drone design. If you have a lot of experience with builders, you may be able to jump right in and figure it out just by experimenting, especially since you can test out your drones before sending them out on missions.
I really enjoyed the automation, tutorials, and i would love to just have a series of puzzle missions based around that or some of the other mechanics instead of a survival mode. The other single player option is a sandbox mode, where you kind of need to create your own fun, there’s, a competitive, multiplayer mode, where you can pit your best creation against those created by other people. But i really didn’t have any interest in pitting my basic designs against other people. If you’ve seen me play builder games in the past, you know i usually struggle with them, as i don’t like tinkering much and get overwhelmed by having lots of menus and i’m generally. Not a creative person that said the tutorial works well here with a more limited set of parts to work with at any given time, only taking place in two dimensions and having just enough customization to feel powerful without feeling overwhelming. I don’t think i want to keep going with the survival mode, but if you’re into builders, and especially if you’re into automation, games check this one out, hammer ting is a base building colony sim with dwarves building a home in a mountain. This one is in early access and it gets significant updates once or twice a month. So if you aren’t watching this video around the time, it was uploaded. A lot of information here has likely changed. You have a handful of dwarves and a small cave and a mountain you’ll need to mine resources and build up rooms to craft building materials, equipment, housing and other things to meet your needs and expand.
As you, mine, you’ll, gain knowledge which you can use to learn things like metallurgy, so that you can craft ingots from copper outside of your base is an overworld where you can take on missions to deliver certain items as well as buy and sell as you need. The interface is almost always the make or break feature in games like this. For me and in the current state of the game, i am not a fan. The tutorial wasn’t especially helpful, including the book of teens. I was directed to for more information after a while. I was able to figure out most of what i needed on my own, but there were a number of bugs on the way that made me think i was just not understanding how the game worked when in fact, i was making the right commands the game. Just wasn’t working properly once things got moving, i didn’t really find myself having any fun and, if you’re like me, and just not that into base builders, i don’t think hamerton’s gon na be the game to change her mind. That said, when i don’t mesh with a game that was clearly not made for me, i try to look at steam reviews from people who were actually interested in the game to begin with, and the general consensus seems to be that the game is still in need Of some work, but a lot of people like where it’s going and given it’s still getting significant updates.
It sounds like if you like, base builders. This game will likely be something that you can really enjoy once it gets a little more time in the oven. Dirt. 5 is an arcade racing game from developer codemasters and released in november of last year. Players will be racing mostly off road style courses across the globe and a variety of different cars. Dirt 5 does a few things differently that make it stand out amongst the other games in the series, though, not always in a good way. Dirt 5 features a career mode that pits you against a rival driver, as you rise through the ranks from rookie to champion. While the basic career mode is nothing new, the more comedic and lighthearted nature of the campaign is a new take on the formula and it’s kind of refreshing nola north brings some great character to your rival and troy. Baker also adds some needed comedy and levity. As your mentor, the overall style and presentation of dirt 5, however, is not so good. The look, color, palette, presentation and style of this game is so over the top and trying way too hard to be cool and radical in a way that just doesn’t work. It feels similar to the blood dragon, aesthetic or a side mission in a gta game, but without any of the irony or self awareness. Instead, it feels like whoever created this thought. It would actually be totally rad and all the kids would think it was super cool don’t.
Get me wrong. Some of the visual style is nice. As i do love me, a garish and gaudy color scheme from time to time, but it just doesn’t feel like it fits in the mainline dirt series. The difficulty of this game also doesn’t feel like it fits the series dirt 5 isn’t, even really pretending to be some kind of simulation racing game and instead is a straight up. Arcade racing game. You can fly into corners and drift around them with ease and damage is purely cosmetic. So, even if you do mess up a turn, it really doesn’t matter on anything except the highest difficulty. Setting ai racers are painfully incompetent and once you overtake the pack in the first 30 seconds, you’ll never see another driver for the rest of the race it’s incredibly disappointing, and it gives me no motivation to continue playing the career for any amount of time. I was about ready to completely give up on this game, but i decided to give a chance to the player created courses online. This is where dirt 5 finally has an opportunity to shine. The player made courses are so much fun to play through, and the creation tools available seem to give players the ability to create just about anything. It reminded me a lot of the kind of stuff you’d see in trackmania and while the arcadey style of driving isn’t great for dirt’s main gameplay, it does fit perfectly with the wacky and over the top courses you’ll find online.
Obviously, the quality is going to vary from course, to course, but i was easily finding plenty of tracks that were a blast to play through some felt like i was racing in the speed racer movie and others felt like an obstacle course designed for a fast and Furious movie dirt 5 is not a great game and the single player offline content doesn’t do a whole lot to stand out or entice players to sink their time into it. However, the online user created courses are an absolute blast to play through, and it even makes me want to try my hand at making some courses of my own. If i had bought this game at full price, i would have been incredibly disappointed and would definitely understand the mostly negative reviews on steam. However, as a bundle game, it feels more appropriately valued and if you’re a fan of arcade racing and wild user made levels from games like trackmania, dirt 5 is definitely worth taking. A look at the surge 2 is a single player, futuristic souls like sequel to the surge when the original surge was in a monthly bundle. I described it as dark souls with robots. Well, i definitely can’t do that anymore. In the time i spent with the surge 2, i think i fought a single robot and the rest of the time i was fighting humans, which makes the defining aspect of the series a lot more brutal in this entry during combat in the surge games.
You can target individual limbs and if you weaken them enough and build up energy, you can cut them off to get new gear or crafting materials. You can also consume energy to heal yourself if you get hurt which you’ll want to do if you’re out of combat for more than a few seconds as your battery charge will start to deplete after not hitting anything for a bit, you can parry attacks by holding Guard and pushing the right thumbstick in the proper direction right before an enemy attack, lands there’s, a piece of equipment that will show you the direction you need to push along with the color coded grading on your timing, which makes this much easier to learn. You also have a drone that you can deploy to shoot enemies from far away, though it has limited ammo. So you’ll have to be a bit selective about when to use it, of course, dying means dropping all of your money, and you need to trek back to where you died, to get it back, but there’s an interesting twist added here. That i’m, not sure how to feel about you have a time limit to get back to that spot. For me, it was 2 minutes and 30 seconds enemies. You kill along the way, will add time to the timer, but even so it makes you feel much more rushed and tense about trying to recover your lost money and even with my short time so far and having played through the dark souls series and a number Of souls likes i’ve already died a good number of times if you’re looking for a good souls like to occupy your time.
This is a nice improvement over the first game, be aware, it’s single player, although players can leave tags and banners to display signs or holographic representations of themselves for scrap bonuses. I just really wish it had co op, Music, yakuza 3 remastered is an open world. 3D. Brawler that takes place on the streets of japan if you’ve been watching the channel for a while. You know we here at bomchu are big fans of yakuza, even if none of us have managed to make it through every game. In the series, if you already like yakuza and you’ve, made it through xero kiwami 1 and kiwami 2 and you’re itching to see the entire saga of kazuma kiryu, this is a no brainer to play through next. That being said, if you’re new to yakuza or you aren’t, that attached to the continuing story, well let’s talk about the game. It plays very much like other entries in the series with combat feeling very familiar and dramatic cut scenes being juxtaposed by over the top fights and getting to entertain yourself with eating in restaurants. To restore your health trips to the arcade, to unwind and tons of other side content. However, since one and two have been remade as kiwami 1 and 2, 3 is officially the oldest game in the series first appearing on ps3 in 2009, it’s a 12 year old, ps3 game and it shows graphics, are a bit dated even in the remaster combat isn’t.
Quite as polished and there’s, not quite as much side stuff to do if you’re used to playing more recent entries, this is not to say it’s a bad game it’s, just not quite as polished as what you might be used to now. If you’re a newcomer to the series, i would highly recommend not playing this as your first yakuza title: it’s, smack dab in the middle of the story and it doesn’t show off everything. Yakuza has become today, i’d, say start with zero, because it’s at the beginning and just has gobs of side content to play through or kiwami 2 since it’s, still pretty early on in the series shows cut scenes of important stuff you might have missed from kiwami. 1 runs on the newer engine and comes with a wealth of side content that’s been added in including my favorite, the cabaret club management business. That said, if you’re already into yakuza – and you want to see it all – this is not a massive departure from what you’re used to so give it a go or put it into your collection of play later, if you’re still working through one of the previous games. Music, so, overall, how is this bundle? I was pretty happy to pick up paradise killer as i’d had it on my wish list for a while and i’m excited to see what weird sights i’ll find. Elderborn was nowhere near my radar so i’m very happy to have found that if i didn’t already own yakuza, 3 i’d be pretty stoked to get it in a bundle.
But i am excited for anyone. Who’S been slowly collecting these as the longtime subscribers. Maybe we’ll have the whole series in a few years, if you’re interested here’s a cost breakdown of each of the games. Finally, i want to give a big thank you to blake harms michael slater and to all of our patrons. We really appreciate your support each month and to everyone who’s made it this far. Thank you.